Roadmap
We build in public. Here's where we are and where we're going.
Core Loop
🟡 In ProgressDuration: 3-4 months
▸ Single-player island farming
▸ NPC market with real-world prices
▸ Pixel art world with 3-4 NPCs
▸ Barnaby + narrator system
▸ Fishing, crafting, quest board
▸ Basic Watch Mode (auto-water, auto-harvest)
Milestone: Is the farming loop fun?
Idle Layer
🔴 Not StartedDuration: 2-3 months
▸ Full Watch Mode with configurable rules
▸ Offline progress (up to 8 hours)
▸ Season Pass (first season)
▸ More NPC quest chains
▸ Collection catalogs
Milestone: Do players come back daily?
Player Economy
🔴 Not StartedDuration: 3-4 months
▸ Player-to-player marketplace
▸ Regional economies (50-200 players each)
▸ Co-op system
▸ Cosmetics shop
▸ Night Market events
Milestone: Is the market self-sustaining?
Agent API & Beyond
🔴 Not StartedDuration: Ongoing
▸ Free public API (10 req/min)
▸ ClawPurse premium gateway
▸ New islands and biomes
▸ Seasonal events
▸ Community-driven content
Milestone: Is the flywheel spinning?
Want the full details?
View design docs on GitHub →